Arcanum is a creepy art-deco video game that a team of five of us worked on in our second year at the NCCA.
Play as a diver who discovers a strange construction at the bottom of the Alaskan ocean; explore; and uncover the twisted ambition of some disturbing water-dwellers…
Preproduction, Character Modelling, Texturing
Unreal Engine 4, Photoshop, Maya, Mari
(Team Members: Vanessa Stankova, Robert Poncelet, Finn Connolly & Jonathan Flynn)
Below is more information on my contribution to the game.
Below is some pre-production artwork I completed for the game’s development. Click for more information!
Some screenshots of the final model and textures I created for the game.
Final dybbuk model with textures.